package cc.gu.tank.sprite;

import javafx.scene.image.Image;

/**
 * @Author: GuSongLiao
 * @Date: 2025/9/30 10:18
 * @Description: 木箱
 */
public class Crate extends Sprite{

    public static int WIDTH = 31, HEIGHT = 32;
    public Crate(double x, double y) {
        super(new Image("image/Crate.png"), x, y, WIDTH, HEIGHT);
    }
}
